AI Insights · Timothy · October 2022
Top 5 2D Anime Games on Android in Central America Q3 2022
An overview of the performance for the top 5 2D anime games on Android in Central America during Q3 2022, highlighting trends in downloads, revenue, and active users.
The third quarter of 2022 saw significant activity among the top 5 2D anime games on the Android platform in Central America. Here’s a detailed look at how each game performed in terms of downloads, revenue, and active users, based on data from Sensor Tower.
Yu-Gi-Oh! Duel Links experienced a fluctuating trend in weekly revenue, peaking at around $15.5K in early August and ending the quarter with a similar peak of $15.1K. Weekly downloads showed a notable increase, especially in the final week of September, reaching approximately 22.9K. The game also saw a steady increase in weekly active users, rising from 73.4K at the start of the quarter to an impressive 120.7K by the end.
DRAGON BALL Z DOKKAN BATTLE showed a varied revenue performance, with a notable spike to about $17.9K in mid-July and another peak of $16.3K at the end of August. Weekly downloads gradually decreased from around 31.6K to 19.3K over the quarter. Active users remained relatively stable, fluctuating around the 60K mark throughout the period.
Fire Emblem Heroes maintained a consistent revenue stream, averaging around $8K weekly. Download numbers were generally low, with a significant spike to about 4.3K in late July, while active users showed minor fluctuations, averaging around 12.8K to 15K.
Azur Lane saw its revenue peak at approximately $11K in the final week of September. Download numbers were minimal until a notable increase to about 2.5K in mid-September. Active users showed a slight decline from 23K at the start of the quarter to around 17.8K by the end.
Fate/Grand Order (English) experienced varied revenue, with a peak of $10.7K in early August and a gradual decline to $4.3K by the end of September. Downloads peaked at approximately 13.6K in early August and then decreased to around 1.1K by the quarter's end. Active users increased significantly from 618 in late July to 7.5K in late September.
For more detailed insights and data, visit Sensor Tower.